Preparing the test system
First you need to set up and check the test system. Keep the following steps in mind:
- Hardware
- Is your system powerful enough for the game to be tested?
- Does it have enough CPU power for both running the game and compressing the video (dual-core CPU or more cores)?
- Do you have a second HDD (internal or eSATA) for saving the video recordings?
- Software
- The game to be tested
- Installation on system hard disk drive
- Check the game's internal settings
- Create a test account if necessary
- Customize the test environment if necessary
- Capturing Software
- Test which capturing software works best with the game in question
- Set up the capturing software, so you can start and end recordings at the press of a button.
- Customize the video codec if necessary
- Check the recordings
- Can you start the recording by pressing a single button?
- Are both sound and video captured on disk?
- Laptops may require a patched audio driver
- Does the video recording affect the game's performance?
- Is the video going to be split up for longer recordings?
- Should you reduce the capturing resolution?
- Should you reduce the game's resolution?
- Should you reduce the frames per second?
- Should you re-adjust the codec?
- Should you skip video compression?
- Game Flow Analysis Tool
- Installation
- Does rating the videos work?
- The game to be tested
- Environment
- Is the test player undisturbed?
- Observer
- has to start and stop video recordings (according to the schedule)
- has to open the videos with the GFAT and start the rating
- then has to store the data for analysis
- assists the test person in case of questions
Once the test system has been set up and you have successfully made a test measurement, you can start with the actual work. The following example will cover the entire measurement procedure.